Why your logo should survive a 16-pixel favicon
If your mark stops working when it gets small, it was never a mark. It was an illustration.
Here is a test we run on every logo before it leaves the studio. Export it at 16 by 16 pixels. Put it next to twelve browser tabs. Can you still tell which one is yours?
Most logos fail this. They fail because they were designed at 2000 pixels wide on a clean white artboard, where every hairline is visible and every gradient is smooth. At favicon size those hairlines vanish and those gradients turn to mud.
What actually survives
Three things: a strong silhouette, high contrast between figure and ground, and very few distinct shapes. That is it. Look at any mark you can recall from memory and you will find those three properties.
Our own monogram was built by cutting two shapes out of a solid disc. Two cuts. At 16 pixels it is still a recognisable disc with a diagonal break in it — which is enough, because at that size nobody is reading the letterform, they are matching a shape they have seen before.
The practical rule
Design the small version first. Get it working at 16 pixels, then scale up and add refinement. Working the other way around — designing big and shrinking — is how you end up with a logo that only exists on your own portfolio.


